Archive for the 'PC' Category

25
Oct

Cheats:Transformers(PC)

  • All missionsAt the menu with the “Campaign”, “Bonus”, and “Options” selections, press Down, Up, Left, Right(3), Up, Down to unlock all missions, including the two Cybertron missions. If you entered the code correctly, the screen will flash. Note: Enabling this cheat will disable achievements from being earned and the game from saving progress.
  • Cybertron missionsAt the menu with the “Campaign”, “Bonus”, and “Options” selections, press Right, Up(2), Down, Right, Left(2) to unlock two Cybertron missions. If you entered the code correctly, the screen will flash. Note: Enabling this cheat will disable achievements from being earned and the game from saving progress.
  • Play as Generation 1 JazzAt the menu with the “Campaign”, “Bonus”, and “Options” selections, press Left, Up, Down(2), Left, Up, Right to unlock Generation 1 Jazz. If you entered the code correctly, the screen will flash. Select the “Bonus Features” option, then choose the “Generation 1″ selection to use the new appearance. Note: Enabling this cheat will disable achievements from being earned and the game from saving progress.
  • Play as Generation 1 Cartoon MegatronAt the menu with the “Campaign”, “Bonus”, and “Options” selections, press Down, Left(2), Down, Right(2), Up to unlock Generation 1 Cartoon Optimus Prime. If you entered the code correctly, the screen will flash. Select the “Bonus Features” option, then choose the “Generation 1″ selection to use the new appearance. Note: Enabling this cheat will disable achievements from being earned and the game from saving progress. Alternately, collect all the Decepticon secret icons in the Decepticon campaign.
  • Play as Generation 1 Cartoon Optimus PrimeAt the menu with the “Campaign”, “Bonus”, and “Options” selections, press Down, Right, Left, Up, Down(2), Left to unlock Generation 1 Cartoon Optimus Prime. If you entered the code correctly, the screen will flash. Select the “Bonus Features” option, then choose the “Generation 1″ selection to use the new appearance. Note: Enabling this cheat will disable achievements from being earned and the game from saving progress. Alternately, collect all the Autobot secret icons in the Autobot campaign.
  • Play as Generation 1 Robo-vision Optimus PrimeAt the menu with the “Campaign”, “Bonus”, and “Options” selections, press Down(2), Up(2), Right(3) to unlock Generation 1 Robo-vision Optimus Prime. If you entered the code correctly, the screen will flash. Select the “Bonus Features” option, then choose the “Generation 1″ selection to use the new appearance. Note: Enabling this cheat will disable achievements from being earned and the game from saving progress. Alternately, successfully complete the Autobot campaign.
  • Play as Generation 1 StarscreamAt the menu with the “Campaign”, “Bonus”, and “Options” selections, press Right, Down, Left(2), Down, Up(2) to unlock Generation 1 Starscream. If you entered the code correctly, the screen will flash. Select the “Bonus Features” option, then choose the “Generation 1″ selection to use the new appearance. Note: Enabling this cheat will disable achievements from being earned and the game from saving progress. Alternately, successfully complete the Decepticon campaign.
  • Infinite healthAt the menu with the “Campaign”, “Bonus”, and “Options” selections, press Left(2), Up, Left, Right, Down, Right. If you entered the code correctly, the screen will flash. Note: Enabling this cheat will disable achievements from being earned and the game from saving progress.
  • Infinite ammunitionAt the menu with the “Campaign”, “Bonus”, and “Options” selections, press Up, Down, Left, Right, Up(2), Down. If you entered the code correctly, the screen will flash. Note: Enabling this cheat will disable achievements from being earned and the game from saving progress.
  • No traffic, police, or militaryAt the menu with the “Campaign”, “Bonus”, and “Options” selections, press Right, Left, Right, Left, Right, Left, Right. If you entered the code correctly, the screen will flash. The only vehicles remaining will be parked. Note: Enabling this cheat will disable achievements from being earned and the game from saving progress.
  • Secret icon locationsAutobots

    The Suburbs

      1. The High School: On the roof of one of the High School buildings.

      2. Bobby Bolivia’s: Behind a building in the back of the used car lot.

      3. The Mall: On the roof of the main building.

      4. Sam’s House: Behind the billboard on the roof of building closest to Sam’s House. Drive down the street Sam’s house is on towards the city. It is on the roof of the first building you approach.

      5. Power Plant: On top of a fuel oil tank around the middle of the Power Plant.

    More Than Meets the Eye

      6. The Police Station: There is a ring of buildings around the central police station. The icon is behind middle building in this ring.

      7. Power Plant: There is a park near the Power Plant. Look closely in the park to find it.

      8. The Baseball Field: In the parking lot right next to the actual field.

      9. The Police Station: In the alleyway of a square shaped cluster of buildings found on the street connecting the Police Station and the mall. It is on the right hand side of the street if going from the Police Station to the Mall.

      10. The Baseball Field: On the roof of a building in the triangular shaped cluster of buildings between the Baseball Field and the Mall.

    Inside Hoover Dam

      11. Central Control Area: Inside the control room (progress through the story missions).

      12. The Containment Lab: In front of Megatron (progress through the story missions).

      13. Service Tunnels South C, D: In a corner to the right of the tunnel leading towards Service Tunnels South A, B area (close to the Chapter 1 dot on the mini-map, although on the opposite side of the wall).

      14. Service Tunnels South C, D: Heading towards Service Tunnel North B, in a cubby hole on the left just before the road leading to the Central Core Area, above a health pick-up.

      15. Service Tunnel North A: On the first level of the generator structure closest to the tunnel, on the side of the structure facing you as you come out of the tunnel.

    The Last Stand

      16. The Construction Site: Across the street on top of the tallest, tapering building.

      17. Central Park: Near the bird statue.

      18. City Boulevard West: Roof of tall, brick building near Chapter 3.

      19. Central Park: Next to a water tower on top of a building across the street from the bird statue’s right wing tip.

      20. Central Park: On the roof of the third cluster of buildings from Central Park directly behind the obelisk (from the starting point, go forward straight over the first two clusters of buildings. The icon is on top of the third set of buildings, a small one story building is to the right and a “Lush Dog’s” billboard is to the left).

    Decepticons

    SOCCENT Military Base

      1. U.S. Military Airbase: Next to the hangar near Chapter 1.

      2. U.S. Military Airbase: Behind a building on the opposite side of the base from Chapter 1.

      3. Supply Depot East: Near the tank lot (you can get it in the Attack sub-mission).

      4. Bedouin Village: Near the center of the village.

      5. Bedouin Village: Across the paved road from Bedouin is a cluster of small bases. The icon is next to the L-shaped base closest to the square base.

    The Hunt for Sam Witwicky

      6. High School: In the park next to the high school.

      7. Bobby Bolivia’s: In the highway tunnel near the used car lot.

      8. The Mall: In the middle of the three way alley in the cluster of buildings immediately between the Mall and the Baseball Field.

      9. Housing Estate North: Between two houses on an elevated row of houses (first two house on left as you come up towards the dead end).

      10. Sam’s House: Behind the brown house that is between two white houses. There is a health pick-up in front of the brown house.

    A Gathering Force

      11. The Tank Depot: Between two long buildings near the mountain.

      12. The Recreation Area: Between two buildings on a curved part of the road (near the Baseball Field).

      13. Roof of a building between the Recreation Area and the Aircraft Depot.

      14. The Aircraft Depot: Behind a building that is near a fuel oil tank.

      15. The Residential Quarters: In the middle of the larger housing circle.

    City Of The Machines

      16. Central Park: On top of the tall building facing the bird statue’s left wing.

      17. Main Avenue: In a curved area with many umbrella covered tables.

      18. Central Park: On the roof of the building cater-corner to the bird statue’s left wing.

      19. Central Park: On the roof of the tall corner building in the cluster behind the bird statue.

      20. Central Park: On the roof of the corner building cater-corner to the bird statue’s right wing.

  • Defeating the cement truck DecepticonWhen you are fighting the cement truck Decepticon as Ironhide, transform and run him over to knock him down. Then, pick him up and throw him.
  • Defeating MegatronMegatron is the final opponent in the Autobots storyline. He will first be in his jet form and shoot two rounds at you. Use your shield to avoid them. After firing two rounds, he will land. His next attack is ramming. You cannot hit him while he is still focused on ramming. When he stops ramming and stands up in one place looking around, pick up any car and quickly throw it at him. If not done fast enough, he will return to ramming. If that happens, wait for him to stop again. If done successfully, he will now attack you. Hit him in close range combat with your melee attacks. After a few hits, he will return to being a jet. After two rounds of firing, he will again return to the ground. In his second attack, he will use his ball and chain. Throw another car at him. If done successfully, he will attack you again. Use melee attacks on him. He will then become a jet and fire at you again after a few hits. Do the same as before to avoid the attack. After firing at you, he will go back to the ground. His third attack is the flamethrower. Be careful because it will be difficult to get cars to throw at him. When he is hit by a car you threw, he will attack again. Use melee attacks on him. For the last time, he will become a jet again. Use the same strategy used earlier to avoid the attack. He will land after a few hits and attack you with all the attacks he used previously. Throw cars at him after each attack. After that, you will fight him for the final time. Use melee to defeat him.
  • Easy Sharp Shooter achievementTake out all of the jets, then pick up the things they left behind. This is much easier than destroying one then going to pick it up.
  • AchievementsAccomplish the indicated achievement to get the corresponding number of Gamerscore points:
      Pride of Bumblebee (60 points): Collect all the secret icons.
      Pride of Megatron (20 points): Destroy 200 Autobot Drones.
      Pride of Optimus Prime (20 points): Destroy 200 Decepticon Drones.
      Transform and Roll Out (10 points): Transform for the first time.
      Robots in Disguise (25 points): Transform 500 times.
      Keeper of the AllSpark (75 points): Achieve 100% completion.
      Sideways Motion (15 points): Achieve full Slide Skill.
      Wrong Way! (15 points): Ram 250 Cars
      Shot Putter (15 points): Achieve full Throw Skill.
      Speed Demon (15 points): Achieve full Speed Skill.
      What Challenge? (10 points): Complete your first Challenge sub-mission.
      Pride of Ironhide (15 points): Achieve full Heroic Skill.
      Pride of Brawl (15 points): Achieve full Destruction Skill.
      Mad Skillz (40 points): Achieve all Skill items on all levels
      We Don’t Need Roads (15 points): Achieve full Jump Skill.
      Root of all Evil (15 points): Achieve full Evil Skill.

    Additionally there are 26 secret achievements:

      Suburban Hero (25 points): Bumblebee protects Sam in The Suburbs.
      Suburban Hero Challenger (20 points): Complet all challenge sub-missions in The Suburbs.
      Neighborhood Watch (25 points): Continue your defense of The Suburbs as Jazz and Optimus Prime.
      Neighborhood Watch Challenger (20 points): Complete all challenge sub-missions in the suburbs.
      Could You Describe the Ruckus? (25 points): Bumblebee causes a disturbance in order to escape the Hoover Dam with the AllSpark.
      The Ruckus? Challenger (20 points): Complete all challenge sub-missions in Inside Hoover Dam.
      Downtown Defender (25 points): The Last Stand has been made. There’s only one thing left to do.
      Downtown Defender Challenger (20 points): Complete all challenge sub-missions in Autobot City.
      Look to the Stars (50 points): Megatron and the Decepticons are finished.
      Sand Blaster (25 points): Qatar is destroyed.
      Sand Blaster Challenger (20 points): Completed all challenge sub-missions in Qatar Desert.
      Suburban Scourge (25 points): The Autobots fall before you. The Suburbs are done for.
      Suburban Scourge Challenger (20 points): Completed all challenge sub-missions in The Hunt for Sam Witwicky.
      Air Traffic Destroyer (25 points): Starscream’s power knows no bounds. The airbase’s defenses are obsolete.
      Air Traffic Destroyer Challenger (20 points): Complete all challenge sub-missions in the Airbase.
      Downtown Demolisher (25 points): The city is in ruins. There’s only one thing left to do.
      Downtown Demolisher Challenger (20 points): Complete all challenge sub-missions in the Decepticon City.
      Finish this Planet (50 points): Optimus and the Autobots are but a memory. Earth is yours.
      Weapon Systems Inactive (20 points): Complete Suburbs Chapter 1 using only melee attacks.
      Sharp Shooter (40 points): Complete Airbase Chapter 3 with more than 2:30 minutes remaining.
      Turbo? We don’t need no turbo! (30 points): Complete Hoover Internal Chapter 2 without using boost.
      Land Shark (10 points): Spend 2 minutes underground.
      Batter Up (10 points): Find a bat and make your enemy fly.
      Pit Crew (10 points): Use a large tire to harm your enemy.
      Ring-A-Ding-Ding (10 points): Use the Helio phone as a weapon.
      I Know Kung-Fu (30 points): Perform 1,000 punches.
  • 25
    Oct

    CHeats:Tomb Raider Anniversary(PC)

  • Cheat modeSuccessfully complete the indicated task to unlock the corresponding cheat:
      All Weapons: Successfully complete all four Greece Time Trials.

      Golden Shotgun: Successfully complete all three Lost Island Time Trials.

      Infinite 50 Caliber Pistol Ammo: Successfully complete all four Peru Time Trials.

      Infinate Breath: Successfully complete the game on the Easy difficulty setting.

      Infinite Health: Successfully complete all three Egyption Time Trials.

      Infinite Mini SMG Ammo: Successfully complete all three Egyption Time Trials.

      Infinite Shotgun Ammo: Successfully complete all four Greece Time Trials.

      Show Enemy Health: Successfully complete all four Peru Time Trials.

      Silver Mini SMGs: Successfully complete all three Lost Island Time Trials.

      Sunglasses: Successfully complete the game on the Easy difficulty setting.

      Textureless Mode: Successfully complete the game on the Easy difficulty setting.

  • Bonus costumesSuccessfully complete the indicated task to unlock the corresponding costume:
      Camouflage: Get the Relic from the Temple Of Khamoon.

      Catsuit: Get the Relic from the Sanctuary Of The Scion.

      Classic: Get the Relic from the Lost Valley.

      Croft Manor Sport: Get the Athenian Owl Relic from Midas’s Palace.

      Doppelganger: Get the Relic from Natla’s Mines.

      Golden: Get the Griffin-Head Relic from Midas’s Palace.

      Legend: Get the Relic from the Mountain Caves.

      Scorched Natla: Get all Relics.

      Swimsuit from Tomb Raider 2 (Maria Doria level): Get the Relic from the Great Pyramid.

  • ArtworkSuccessfully complete the indicated task to unlock the corresponding Art Gallery:
      Atlantean Creatures: Successfully complete the game.

      Box Art: Collect 67% of the Artifacts in Peru.

      Doppelganger: Collect 67% of the Artifacts in Lost City.

      Egypt: Collect 100% of the Artifacts in Egypt.

      Game Gallery: Collect 33% of the Artifacts in Greece.

      Greece: Collect 100% of the Artifacts in Greece.

      Items And Artifacts: Successfully complete the game with 25% of the Relics.

      Kid: Collect 33% of the Artifacts in Egypt.

      Kold: Collect 67% of the Artifacts in Egypt.

      Lost City: Collect 33% of the Artifacts in Lost City.

      Natla: Collect 100% of the Artifacts in Lost City.

      Origins of Lara: Collect 33% of the Artifacts in Peru.

      Other Characters: Successfully complete the game with 50% of the Artifacts.

      Peru: Collect 100% of the Artifacts in Peru.

      Pierre: Collect 67% of the Artifacts in Greece.

      Promotional Images: Collect 50% of the Artifacts in Croft Manor.

      TR:1 vs. TR:A Egypt: Collect 100% of the Relics in Egypt.

      TR:1 vs. TR:A Greece: Collect 100% of the Relics in Greece.

      TR:1 vs. TR:A Lost City: Collect 100% of the Relics in Lost City.

      TR:1 vs. TR:A Peru: Collect 100% of the Relics in Peru.

  • BiographiesCollect the indicated number of Artifacts to unlock the corresponding biography:
      Doppelganger: 36 Artifacts
      Kid: 14 Artifacts
      Kold: 18 Artifacts
      Lara Croft: 5 Artifacts
      Larson: 9 Artifacts
      Natla: 41 Artifacts
      Pierre: 23 Artifacts
      Richard Croft: 32 Artifacts
      Winston: 27 Artifacts
  • Style Units levelGet a 100% completion in your profile by getting all Artifacts and Relics in the game to unlock the Style Units level.
  • Croft Manor music themeSuccessfully complete Croft Manor to unlock the Croft Manor music theme.
  • Saving MedipaksIf Lara is low on health and do not want to use a Medipak, wait until you get to a checkpoint. Then, save the game and load it. This will take you back to where you just were with a full health bar. This is useful as it saves Medipaks which you need later in the game. Alternately, if Lara is low on health and you do get to a checkpoint, kill Lara (for example, jump off a high ledge). This will also take you back to the previous checkpoint with a full health bar.
  • Turing goldIn Mida’s Palace, step onto Mida’s hand (which you use to turn the silver blocks into gold), and stay there for a short period of time to be turn into solid gold.
  • Easy Croft Manor mazeYou must go through a maze at Croft Manor to collect Artifacts. The easiest way to go through the maze is to stick to the walls. By doing this, the camera will move to a view on top of Lara, and you can actually see what is on the other side of walls.
  • Better jumpsWhen jumping up stairs, pull out your gun(s), but do not shoot. Hop forward, and you will glide smoothly up the stairs.
  • Attacking raptors safely in Lost ValleyWhen you slide down the slope and the raptors charge at you, ready to attack, there is a rock where they cannot get you. As soon as you enter the valley, jump on the rock to your left. You will be able to shoot them, and they will not be able to attack you.
  • AchievementsAccomplish the indicated achievement to get the corresponding number of Gamerscore points:
      Peruvian Tomb Raider (40 points): Collect all the artifacts and relics in Peru.
      Weapon Master I (10 points): Collect the Magnum weapon.
      Egyptian Tomb Raider (40 points): Collect all the artifacts and relics in Egypt.
      Weapon Master II (10 points): Collect the Uzi weapon.
      Greek Tomb Raider (40 points): Collect all the artifacts and relics in Greece.
      Weapon Master III (10 points): Collect the Shotgun weapon.
      Lost Island Tomb Raider (40 points): Collect all the artifacts and relics in Lost Island.
      Slayer I (30 points): Defeat the T-Rex without dying (Peru).
      Slayer II (30 points): Defeat the Twin Centaur Bosses without dying (Greece).
      Slayer III (30 points): Defeat the Torso Boss without dying (Lost Island).
      Slayer IV (40 points): Defeat Natla without dying (Lost Island).
      Easy Game (20 points): Complete the game on Easy difficulty.
      Medium Game (25 points): Complete the game on Medium difficulty (includes Easy Game achievement).
      Hard Game (45 points): Complete the game on Hard difficulty (includes Easy and Medium Game achievements).
      Croft Manor Speed Run (30 points): Complete the Croft Manor Time Trial.
      Peruvian Speed Run (30 points): Complete all the Peru Time Trials.
      Greek Speed Run (30 points): Complete all the Greece Time Trials.
      Egyptian Speed Run (30 points): Complete all the Egypt Time Trials.
      Lost Island Speed Run (30 points): Complete all the Lost Island Time Trials.
      IRON Raider in Peru (35 points): Complete Peru without dying.
      IRON Raider in Greece (35 points): Complete Greece without dying.
      IRON Raider in Egypt (40 points): Complete Egypt without dying.
      IRON Raider on Lost Island (40 points): Complete Lost Island without dying.
      Good Show in Peru! (35 points): Complete all the Peru Super Actions without fail (first try).
      Good Show in Greece! (35 points): Complete all the Greece Super Actions without fail (first try).
      Good Show in Egypt! (35 points): Complete all the Egypt Super Actions without fail (first try).
      Good Show on Lost Island! (35 points): Complete all the Lost Island Super Actions without fail (first try).

    Additionally, there are five secret achievements, all of which are currently unknown.

  • 04
    Oct

    Cheats:Sims2 Pet(PC)

  • Display frame rateWhile playing the game, press [Ctrl] + [Shift] + S to toggle the display of the current frame rate.
  • Testing cheats modeWhile playing the game, press [Ctrl] + [Shift] + C to display the console window. Enter “boolProp TestingCheatsEnabled true” to activate testing cheats mode. This is a very powerful cheat that enables many new things. In Create A Sim, after enabling this code, go into debugmode by pressing [Shift] + N before making a Sim. You now have the following new things in Create A Sim: skin tones, clothing, and some other options such as viewing the skinfilenames. In the game itself, after enabling this code, hold [Shift] and left click on a Sim to have lots of options, such as changing clothes, make your Sim fat or thin, set their aspiration level, etc. This code also can spawn some interesting items, such as the tombstone of L(ife) and D(eath), and family members.

    Enable the “boolProp testingCheatsEnabled true” code, then go onto a different family. A strange code will appear at the top right hand corner. If you go onto the Sims’ needs, you can click on each one and drag it up or down, whichever desired. You can also increase the skill points of your Sims in the same way. This is useful if you want a promotion, if your Sim is depressed, if you are teaching a toddler to walk, etc. You can also hold [Shift] and click on a Sim. Click on “More”, then “Spawn” and create the Tombstone of L and D. You can click on this, then “More” then “Make everyone here friends with me”, which helps if you need friends to get promoted, or to complete an aspiration task.

    Enable the “boolProp testingCheatsEnabled true” code, then hold [Shift] and click on a mailbox. You will now have new options, such as forcing a burglar to rob, know all Sims in the neighborhood (including NPCs and special Sims), force everyone you know to be friends, force pregnancy relations, invite all neighbors over, and more.

  • Cheat CodesWhile playing the game, press [Ctrl] + [Shift] + C to display the console window. Then, type one of the following case-sensitive codes and press [Enter] to activate the corresponding cheat function:

    Result Cheat Code
    List most cheat codes help
    Display information about indicated cheat help [cheat command]
    1,000 more Simoleons Kaching
    50,000 more Simoleons motherlode
    Pets fully controllable, but cannot cancel actions from
    their queue
    boolprop ControlPets [on or off]
    Actions in a pet’s queue accessible boolprop PetActionCancel [true or false]
    Disable aging for kittens and puppies boolprop DisablePuppyKittenAging [true or false]
    Disable pet free will boolprop PetsFreeWill [true or false]
    View labels in detail for Buy and Build mode objects;
    shows which product they came from (EP or SP)
    boolprop ShowCatalogePFlags [true or false]
    Activate tool to change the roof slopes of individual roofs IndividualRoofSlopeAngle [15-75]
    Delete all indicated objects on lot DeleteAllObjects [Doors or Windows or Stairs]
    Delete all fences on lot DeleteAllFences
    Delete all half walls on lot DeleteAllHalfWalls
    Delete all walls on lot DeleteAllWalls
    No censor; set to 8 to return to normal intprop censorgridsize 0
    Have twins when baby is born twinzr2cute, twinsr2cute, or ForceTwins
    Remove all Sims; use in neighborhood view deleteAllCharacters
    Toggle terrain types; use in neighborhood view TerrainType [desert or temperate]
    Objects can be placed anywhere in buy and
    build modes; hand tool can move any object
    moveObjects [on or off]
    Make Sims larger or smaller; 1.0 is normal StretchSkeleton [number]
    Prevent Sims from aging aging [on or off]
    Slow motion; 0 is normal, 8 is slowest slowMotion [0-8]
    Increase game performance with some
    graphics glitches
    Vsync [on or off]
    Turn off facial DNA blending in Create A Sim faceBlendLimits [on or off]
    Use in neighborhood screen to invite more
    guests to a party
    intProp maxNumOfVisitingSims [number]
    Enable postprocessing cheats; requires
    video card that supports pixel shaders
    boolProp enablePostProcessing [true or false]
    Set to false to place objects out of grid boolProp snapObjectsToGrid [true or false]
    Toggle automatic game updates autoPatch [on or off]
    Set to false to remove props like rocks and
    towers from neighborhood
    boolprop displayNeighborhoodProps [true or false]
    Set to false to remove roads from
    neighborhood
    boolprop displayNeighborhoodRoads [true or false]
    Set to false to removes trees/plants from
    neighborhood
    boolprop displayNeighborhoodFlora [true or false]
    Set to false to remove water from
    neighborhood
    boolprop displayNeighborhoodWater [true or false]
    Set to false to removes house graphics
    from neighborhood
    boolprop displayLotImposters [true or false]
    Set to false to remove bridges from
    neighborhood
    boolprop displayNeighborhoodRoadsWithModel
    [true or false]
    Set to false and lots will not light up when
    highlighted in neighborhood
    boolprop lotTerrainLighting [true or false]
    Set to false to remove removes water
    (ponds) from lots
    boolprop lotWater [true or false]
    Set to false to remove floorpainting on lot boolprop lotTerrainPaints [true or false]
    Set to true and cars will have more detail in
    neighborhood
    boolprop carsCompact [true or false]
    Set to trueto show lot information boolprop lotInfoAdvancedMode [true or false]
    Set to false to remove removes shadows
    on objects outside house
    boolprop objectShadows [true or false]
    Set to false to remove shadows on objects
    inside house
    boolProp guob [true or false]
    Set to true and walls will no longer cut
    away from selected Sim
    boolprop renderSelectedSimLevel [true or false]
    Set to true to see the path where the
    selected Sim walks to
    boolProp displayPaths [true or false]
    Set to true and blocks appear on Sims
    faces and on parts where Sims look at
    boolprop displayLookAtBoxes [true or false]
    Set to false to place floor tiles outside lot boolprop locktiles [true or false]
    Set to false to raise and lower floor even
    when covered with objects
    boolprop constrainFloorElevation [true or false]
    Set to true to light up objects continuously
    instead of only when used
    boolprop allObjectLightsOn [true or false]
    Toggle grid in build or buy mode boolprop showFloorGrid [true or false]
    Toggle shadows for Sims boolProp simShadows [true or false]
    In neighborhood, shows filename of house
    when lot is highlighted
    boolprop ShowLotPackageFilename [true or false]
    Create a new lighting file with specific lot lighting values setLotLightingFile [filename]
    After typing “expand“, will you see the game
    version in the cheat box
    gameVersion
    Clear console window clear
    Expand or contract console window expand
    Close console window exit
    Unknown boolprop lotTerrainCanvas [true or false]

  • Postprocessing cheatsUse the following case-sensitive codes after enabling the Postprocessing cheats with the “boolProp enablePostProcessing true“. Note: Do not enable or use the Postprocessing cheats unless your video card supports pixel shaders.

    Result Cheat Code
    Blur effect; red, green, blue value must be between
    0 and 255, and x (bloom) between 0.0 and 1.0
    bloom [r g b x]
    Centered blur effect; centerX and centerY are screen
    coordinates; x (vignette) must be between 0.0 and 1.0
    vignette [centerX centerY x]
    Grainy screen effect filmGrain [0.0-1.0]
    Letterbox screen effect letterBox [0.0-0.4]

  • Command linesStart the game with one of the following command line parameters to activate the corresponding cheat function:

    Result Command Line Parameter
    Full screen -f
    Set screen resolution -r[width]x[height]
    Windowed screen -w
    Disable sound -nosound

  • BonusesEnter a neighborhood, click the “Families” button, then click “Create A New Family”. Click the “Options” icon (”…”), then click the “Game Options” icon (blue cogs). Click the blue key icon which opens the “Sims Gift Code” dialog box. Click the “Enter A Code Key” icon, then enter one of the following codes and click the “Checkmark” icon.
    Result Code
     
    Collars
    Black Dot Cats ZZZ11ZZZ9Q11Q91ZB1A or EEGJ2YRZQQ1IQ9QHA64
    Black Dot Dogs ZZZ11ZZQHZ11Q91ZB1A or EEGJ2YRQZZ1IQ9QHA64
    Black Smiley Cats ZZZ11ZZQ9Z1AQ91ZB1A or EEGJ2YRQQZ1RQ9QHA64
    Black Smiley Dogs ZZZ11ZZZ9QAAQ91ZB1A or EEGJ2YRZQQARQ9QHA64
    Blue Bones Cats ZZZ11ZZQHZAAQ91ZB1A or EEGJ2YRQZZARQ9QHA64
    Blue Bones Dogs ZZZ11ZZZHZ11Z91ZB1A or EEGJ2YRZZZ1IZ9QHA64
    Blue Camouflage Cats ZZZ11ZZZHQ11Q91ZB1A or EEGJ2YRZZQ1IQ9QHA64
    Blue Camouflage Dogs ZZZ11ZZZHZ1AQ91ZB1A or EEGJ2YRZZZ1RQ9QHA64
    Blue Star Cats ZZZ11ZZQ9Z11Z91ZB1A or EEGJ2YRQQZ1IZ9QHA64
    Blue Star Dogs ZZZ11ZZQHQ11Q91ZB1A or EEGJ2YRQZQ1IQ9QHA64
    Green Flower Cats ZZZ11ZZZ9ZA1Q91ZB1A or EEGJ2YRZQZAIQ9QHA64
    Green Flower Dogs ZZZ11ZZQHZ1AQ91ZB1A or EEGJ2YRQZZ1RQ9QHA64
    Navy Hearts Cats ZZZ11ZZZ9Z11Q91ZB1A or EEGJ2YRZQZ1IQ9QHA64
    Navy Hearts Dogs ZZZ11ZZQ9Z11Q91ZB1A or EEGJ2YRQQZ1IQ9QHA64
    Orange Diagonal Cats ZZZ11ZZQ9ZA1Q91ZB1A or EEGJ2YRQQZAIQ9QHA64
    Orange Diagonal Dogs ZZZ11ZZZ9Z11Z91ZB1A or EEGJ2YRZQZ1IZ9QHA64
    Pink Vertical Strip Cats ZZZ11ZZQ9QAAQ91ZB1A or EEGJ2YRQQQARQ9QHA6
    Pink Vertical Strip Dogs ZZZ11ZZZHZA1Q91ZB1A or EEGJ2YRZZZAIQ9QHA64
    White Paws Cats ZZZ11ZZQ9Q1AQ91ZB1A or EEGJ2YRQQQ1RQ9QHA64
    White Paws Dogs ZZZ11ZZZ9Q11Z91ZB1A or EEGJ2YRZQQ1IZ9QHA64
    White Zebra Stripe Cats ZZZ11ZZZHQ11Z91ZB1A or EEGJ2YRZZQ1IZ9QHA6
    White Zebra Stripe Dogs ZZZ11ZZZHZ11Q91ZB1A or EEGJ2YRZZZ1IQ9QHA64
     
    Fur colors
    Blue Cats ZZZ11ZZQHZA1Q91ZB1A or EEGJ2YRQZZAIQ9QHA64
    Blue Dogs ZZZ11ZZQ9Q11Z91ZB1A or EEGJ2YRQQQ1IZ9QHA64
    Deep Red Cats ZZZ11ZZQ9QA1Q91ZB1A or EEGJ2YRQQQAIQ9QHA64 °
    Deep Red Dogs ZZZ11ZZQHQ1AQ91ZB1A or EEGJ2YRQZQ1RQ9QHA64
    Goofy Cats ZZZ11ZZQHQ11Z91ZB1A or EEGJ2YRQZQ1IZ9QHA64
    Goofy Dogs ZZZ11ZZZHZAAQ91ZB1A or EEGJ2YRZZZARQ9QHA64
    Green Cats ZZZ11ZZZ9QA1Z91ZB1A or EEGJ2YRZQQAIZ9QHA64
    Green Dogs ZZZ11ZZQHQA1Q91ZB1A or EEGJ2YRQZQAIQ9QHA64
    Light Green Cats ZZZ11ZZZHQ1AQ91ZB1A or EEGJ2YRZZQ1RQ9QHA64
    Light Green Dogs ZZZ11ZZZ9Q1AQ91ZB1A or EEGJ2YRZQQ1RQ9QHA64
    Neon Green Cats ZZZ11ZZZHQA1Q91ZB1A or EEGJ2YRZZQAIQ9QHA64
    Neon Green Dogs ZZZ11ZZZ9QA1Q91ZB1A or EEGJ2YRZQQAIQ9QHA64
    Neon Yellow Cats ZZZ11ZZZHQAAQ91ZB1A or EEGJ2YRZZQARQ9QHA64
    Neon Yellow Dogs ZZZ11ZZQ9QA1Z91ZB1A or EEGJ2YRQQQAIZ9QHA64
    Pink Cats ZZZ11ZZQHZ11Z91ZB1A or EEGJ2YRQZZ1IZ9QHA64
    Pink Dogs ZZZ11ZZZ9Z1AQ91ZB1A or EEGJ2YRZQZ1RQ9QHA64
    Purple Cats ZZZ11ZZQ9ZAAQ91ZB1A or EEGJ2YRQQZARQ9QHA64
    Purple Dogs ZZZ11ZZQ9ZA1Z91ZB1A or EEGJ2YRQQZAIZ9QHA64
     
    Fur patterns
    Bandit Mask Cats ZZZ11ZZQHZA1Z91ZB1A, TB6IPB1IAFDMRIQT6DG, or EEGJ2YRQZZAIZ9QHA64
    Bandit Mask Dogs ZZZ11ZZQHQAAQ91ZB1A or EEGJ2YRQZQARQ9QHA64
    Panda Cats ZZZ11ZZQHQA1Z91ZB1A or EEGJ2YRQZQAIZ9QHA6
    Star Cats ZZZ11ZZZ9ZAAQ91ZB1A or EEGJ2YRZQZARQ9QHA6
    Star Dogs ZZZ11ZZZ9ZA1Z91ZB1A or EEGJ2YRZQZAIZ9QHA64
    Zebra Stripes Dogs ZZZ11ZZZHQA1Z91ZB1A or EEGJ2YRZZQAIZ9QHA64
  • Make all Sims happy in your houseEnable the “boolProp testingCheatsEnabled true” code, then hold [Shift] and click on the mailbox. Click on “Home”, then click on “Make All Happy”. All Sims on the lot should now have all needs filled except for “Environment”.
  • Becoming a vampireGet a coffin as a bed. Once the Sim wakes up, they should be a vampire. If you hug or kiss someone, they will also become vampires. The only way to cure the vampire is to find a potion lady somewhere in every town. Note: It may take a long time to cure because the lady is rarely in the same place.
  • Becoming a werewolfSometimes in the middle of the night a black wolf-looking dog with glowing yellow eyes will come to your house and bark at the front door. If your Sim builds up a good relationship with it the dog will nibble on your Sim’s hand. In a bright orange flash, your Sim will turn into a werewolf. Every morning at 6 a.m. your Sim will turn back into a person and at night at 8 p.m. your Sim will turn back into a werewolf. To cure the werewolf curse call the pet trainer, or the fortune teller if you have The Sims 2: Nightlife.
  • Delete homeworkUse the sledgehammer tool in Build or Buy mode to delete your Sim’s homework.
  • 02
    Oct

    Review:The Sims-Bon Voyage(PC)

    Another six months gone and another expansion for the Sims 2 has been released. Bon Voyage is the sixth expansion for The Sims 2, not counting Stuff Packs, and the 13th overall expansion since Maxis unleashed this digital drug on us years ago. Although the several expansionsh ave had their share of ups and downs, there is always a buzz of excitment every time a new one comes out.

    Bon Voyage adds much to the family dynamic in the game, which has been its basis from the start (almost). Obviously being most attractive to role-players and other hardcore players,the new expansion aloows whole families to go onto vacations, upping their relationships with each other,as always, the best bit being that other family affairs are put on hold while the Sims party it out on vacation! This means your characters job performance, or grades, relationships etc. will not be affected while they are on vacation, providing a major plus point for hardcore gamers.

    The selling point of Bon Voyage is that, basicallym you can do a lot on vacations, there are sights to see and secrets to discover, reltionships to be built and broken or just plain relaxation for your sims. If yo however, you are given a checklist, of sorts, to keep your sim busy, as in, a single sim can have a total of 45 objectives, and if you manage to complete those, (it will take you atleast 3 vacations to do so), you will reviece a reward for it.

    Although sounds and graphics havent changed much, this shouldnt put off fans of the game as the current interface is, to say the least, elegant and to-the-point, and to change it would feel like the game having had a makeover. For sims fanatics, there is much to discover in this expansion to keep you hooked on hours.

    02
    Oct

    Preview:Tabula Rosa(closed beta version)

    Following a long list of delays in development, Richard Garriots Tabula Rasa is approaching its release date with fans coutning down the days. The game is currently available only as a closed beta version, so those who have managed to play the 12 hour version will have gone through the games alien zones, from imaginative creator of WoW omes new alien zones ranging from “Wilderness” to “Divide”.

    Once you have completed the in-game tutorial you find yourself at a forward base bustling with activity and attatched to a friendly alien complex.From here one you get the first few quests that steadily introduce you to the game, with the traditional arsenal of nohing but a rifle and a certain ability to throw lightening as showni n the tutorial. The basic mechanics of the match match those of a MMORPG completely, so fans of the genre will find themselves hooked, be it onto a beta version. You are to go out on youer quests into the wilderness, hunt and relatively gain experience, money and useful items for future use in the game.

    Combat mechanics are simpler then those in WoW, giving the game a feel of a first-person shooter then an RPG. Pressing numbers one to five changes your selected weapon, six to 10 your selected ability–and you can reorder them by simply dragging and dropping, either within the selection tray or your inventory. Attacking your opponent is not far away: left for your weapon, right for ability. Basic command is to hover your cursor over an enemy to acquire them,hence using the information bar that pops up displaying their health, shield levels, and other useful information effectively; you are allowed to either fire manually or press tab to lock on, then open fire with either your weapons or an offensive ability. The target information window also includes a precise range indicator which incorporates graphical representation of the optimum range for your selected weapon.

    Your secondary skills allow u to have both the ability to sprint as well as a long-range lightning attack, but further along the game you gather more as you specialise and level up. The secondary ability tray is also used to keep useful items in the heat of battle, such as grenades and medical kits, so when you’ve crunching down the buttons thye’re the right ones.The beta version has provided enough feedback for the developers to,atleast, have the game finished and released soon enough so that eagerly awaiting fans will get their chance to play this MMORPG soon

    01
    Oct

    Cheats:Bioshock (PC)

    : This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the “defuser.ini” file in the game directory. Set a key binding to the following codes (for example, “F10=fly”. Then, press the corresponding key while playing the game to activate the corresponding cheat function. Note: Any active codes are disabled when a new area loads or intermission sequence plays.

    Result

    Cheat Code

    God mode god

    Disable clipping ghost

    Flight mode fly

    Disable “fly” and “ghost” codes walk

    Teleport to pointer teleport

    Alternate endings

    There are two different endings in the game, depending on how the Little Sisters were treated. If more than one Little Sister was harvested, the “bad” ending will play. If no more than one Little Sister was harvested, but the rest were rescued, the “good” ending will play.

    Restoring hacked robot’s health

    After hacking a robot, it will begin firing at your enemies. If the robot gets hit, it will begin to lose health, catch on fire, and eventually blow up. To stop this from happening, deactivate the robot, then reactivate it a few seconds later. This should make the robot have full health again.

    Hitting the jackpot at slot machine

    Save the game before you start playing the slot machine. Then, keep reloading your saved game until you hit the jackpot.

    Easy money

    Use the Incinerate Plasmid on any slot machine to corrupt the machine. You will usually always win money when you use the burnt out machine.

    Save game recommendations

    Save the game before fighting a Big Daddy or other difficult enemies. If you do not like the results (used too much health, wasted too much ammunition, etc.), you can simply reload your saved game and try again until you are satisfied.

    After becoming a Big Daddy, create a new saved game. At this point, you will be close to the end of the game. If you missed something, you can go to the Bathysphere and explore Rapture again; you are also a Big Daddy now so the Splicers will not harm you, security cameras will not set off alarms, etc.

    Tonic locations

    Medical Pavilion

    1. Security Expert: On a shelf in the Twilight Fields mortuary.

    2. Speedy Hacker: In the corner of Painless Dental.

    3. Wrench Jockey: In Kure All, through the crawl shaft on the floor.

    4. Hacker’s Delight: Activate the furnace in the Eternal Flame Crematory.

    5. Static Discharge: In the Surgery Foyer next to Steinman’s lab.

    6. Eve Link: Purchased at Gatherer’s Garden

    7. Armored Shell: Purchased at Gatherer’s Garden

    Neptune’s Bounty

    8. Wrench Lurker: Lower Wharf, near the edge of the walkway (after you get the camera.).

    9. Focused Hacker: Inside Fontaine Fisheries, next to first pneumo tube.

    10. Medical Expert: On the lower Wharf as you enter the level.

    11. Extra Nutrition: Purchased at Gatherer’s Garden

    Arcadia

    12. Security Evasion: On the lower left area of Arcadia. It will be next to a dead Houdini Splicer that is surrounded by four Thuggish Splicers.

    13. Hacking Expert: On the desk as you enter the Research Laboratories.

    14. Shorten Alarms: Purchased at Gatherer’s Garden

    15. Human Inferno: Purchased at Gatherer’s Garden

    Farmer’s Market

    16. Eve Link 2: To the left of the entrance, near the Circus Of Value and U-Invent machine

    17. Photographers Eye: In the bunk of the bottom floor of the winery.

    Fort Frolic

    18. Alarm Expert: On the balcony of the fleet Hall. Jump to it from the balcony next to it.

    19. Frozen Field: Search Matin Finnegan’s corpse.

    20. Extra Nutrition 2: Down the stairs behind the main stairway of the main atrium near Eve’s Garden.

    21. Electric Flesh: In Cohen’s dressing room. Must complete his masterpiece, then go to the room next to the upstairs projection booth.

    22. Medical Expert 2: Unlocked by Sander after you complete his masterpiece.

    23. Hacking Expert 2: Purchased at Gatherer’s Garden

    24. Bloodlust: Must be invented in the U-Invent machine

    25. Booze Hound: Must be invented in the U-Invent machine

    26. Hacker’s Delight 2: Must be invented in the U-Invent machine

    Hephaestus

    27. Frozen Field 2: On a desk in the bottom corner of the central core.

    28. Security Evasion 2: In Lower Heat Loss Monitoring on a desk.

    29. Damage Research: Secret crawlspace in the back of the lower workshops.

    30. Shorten Alarms 2: Geothermal core (after you deploy the bomb).

    Olympus Heights

    31. Clever Inventor: On a desk in Suchong’s Apartment.

    32. Electric Flesh 2: On a desk in Fontaine’s Apartment.

    33. Speedy Hacker 2: Purchased at Gatherer’s Garden

    34. Wrench Lurker 2: Purchased at Gatherer’s Garden

    Apollo Square

    35. Medical Expert 3: Second floor of Suchong’s clinic.

    36. Focused Hacker 2: Fourth floor of the Hestia building.

    Point Prometheus

    37. Safe Cracker 2: Autopsy room of the first floor of Little Wonders.

    38. Alarm Expert 2: On a filing cabinet in Point Prometheus.

    39. Damage Research 2: On a desk in the second floor library.

    40. Hacker’s Delight 3: Next to Rosie helmets in Failsafe Armory.

    41. Human Inferno 2: Purchased at Gatherer’s Garden

    Tenenbaum Gifts

    42. Safecracker: Rescue 6 Little sisters.

    43. Armored Shell 2: Rescue 15 Little sisters.

    44. Prolific Inventor: Rescue 18 Little sisters.

    Research Bonuses

    45. Natural Camoflage: Research level 2 Houdini Splicers.

    46. Scrounger: Research level 2 Leadhead Splicers.

    47. Sportboost: Research level 2 Thuggish Splicer.

    48. Photographer’s Eye 2: Research level 2 Rosie.

    49. Wrench Jockey 2: Research level 2 Bouncer.

    50. Extra Nutrition 3: Research level 4 Spider Splicer.

    51. Sportboost 2: Research level 4 Thuggish Splicer.

    52. Static Discharge 2: Research level 4 Leadhead Splicer.

    53. Security Expert 2 : Research level 2 Security Bot.

    Weapon Upgrade Station locations

    1: In Peach Wilkins’ hideout (Neptune’s Bounty), bottom floor. As soon as you come downstairs, it is directly in front of you.

    2: On the way to Farmer’s Market in Arcadia, the station is located to the left after you go up the first stairs coming from Tree Farm.

    3: Go to Winery’s basement in Farmer’s Market. There is a flooded area with one of them attached to the wall. It is in front of you when you come down the stairs; just keep going forward.

    4: In Fort Frolic, from the Atrium bottom floor, go towards the bathrooms. Then, move right and follow the path until you see some small stairs to your right leading up to a door. Go inside, then go down into the basement. The basement is filled with cigars and other stuff. The upgrade station is on the wall.

    5: Go to Poseidon Plaza in Fort Frolic. Go to the other end of the bottom floor (the opposite end of where you enter). Go into Sinclair Spirits (the room that has a corpse on a sort of “altar”). In the basement of this store is the station.

    6: In Hephaestus Core Room, go down to the bottom floor, and run around (literary). Eventually you will see it attached to the wall.

    7: In Hephaestus, Kyburz’s office. It is attached to the left wall (back turned to the entrance) in the rear of the room.

    8: At the bottom floor of the Mercury Suites area, on the back of the center pillar.

    9: In Sander Cohen’s secret room, in the Olympus Heights’ Mercury Suites area.

    10: Go to Atlas’ Headquarters in Apollo Square (Fontaine’s Home For The Poor area). It is located on the fourth floor. Go down the stairs in the room and look to the right. The station will be in front of you.

    11: When you enter Point Prometheus and chase Fontaine, eventually you will end up in a little square, and Fontaine will go behind a locked Museum door. At the opposite end of this square (from where you came) is a dead Big Daddy. Next to it is the upgrade.

    12: In the Voice changing labs in Point Prometheus, one of the labs has it.

    Easy kills

    When you start, you will have the Wrench and the Electric Bolt Plasmid. Using these in rapid succession against most Splicers can often result in an efficient, quick kill. First, shock the Splicer. Before the convulsion ends, switch to the wrench, aim high, and hit the Splicer over the head. An efficient way of killing the Spider Splicers is to shoot a few clips of anti-personnel ammunition, preferably from the machine gun.

    Finding Chompers’ Dental key

    The key to Chompers’ Dental in the Medical Pavilion is acquired by using Telekinesis through the broken window to the left of the door. There should be a corpse hanging over the broken window. The key should be grabbed with Telekinesis because it is hanging on a wall on the other side of the window. You can get Telekinesis in an area near here. You will need to get that first, but do not follow the arrow back to the rubble that you need to get rid of until you explore Chompers’ Dental. There is a safe and other good items inside. Note: Both Telekinesis and Chompers’ Dental are near where you find the shotgun.

    Reaching Atlas Fontaine’s penthouse

    The code to get to Atlas Fontaine’s penthouse is “5744″, which is in an Audio Diary.

    Defeating Atlas Fontaine

    Atlas Fontaine, the the final Boss, has three different styles of attacks: Flame Plasmid, Ice Plasmid, and Electric Plasmid Form. An easy way to defeat him in the first part is to use your Ice Plasmid and freeze him. Then, switch to your Telekinesis Plasmid. Grab an explosive tank, and throw it at him. Also, if desired, just use your telekinesis. He is very predictable if you are far away from him. Wait for him to throw a fire ball at you, then move out of the way. He will continue to run past you. Use this chance to fire the machine gun, which does the most damage to him. Once he goes back to his chamber to gain his life back, change to the Flame Plasmid, and get ready for some bots. Once he starts his routine of fire and run, shoot him with the Flame Plasmid as many times as possible. Continue to use the machine gun while he is aflame. He will now go back to his chamber one last time. He will now have electrical powers. Keep your Flame Plasmid ready. Shoot him with the Flame Plasmid, and he will run for the water. Once he jumps in the water and comes back out, hit him with it again. Be aware that there are Splicers all over as well; set them ablaze to get some extra life. There are many different ways to defeat him, but this is an easier way.

    An easy way to defeat Atlas Fontaine is to make sure that you have the fully upgraded shotgun and the Decoy ability. After you drain his Adam, drop a decoy and while Atlas is attacking it, use the shot gun. After you have used all four rounds immediately cast Decoy again, reload your shotgun, then begin shooting him again. Repeat this until you have to drain his Adam. Once again, reload your shotgun and Plasmids before you drain his Adam. Then, start over using Decoy and the shotgun. Use health packs as needed and ignore any Splicers in the area, as they will be paying attention to your Decoy just like Atlas.

    Defeating Big Daddies

    When fighting a Big Daddy, use armor piercing rounds from the machine gun or pistol. For a more effective way of killing, launch frag grenades and run out a door. The Big Daddy will follow you. Fire proximity mines at the door, and when it walks through it will be damaged or destroyed.

    Once you have obtained the crossbow and at least five Trap Bolts, it is easy to kill a Big Daddy. Face a wall and stand about three feet away. Make sure it is not something that the bolts can bounce off of, and you have at least a ten foot long straight wall. Once you are better skilled at this technique, you can try for shorter lengths if desired. Point straight ahead and fire a bolt. Take about two steps to the left or right, depending on your location and which way the Bid Daddy is facing, and fire another. Once you fire all five bolts, shoot the Big Daddy once with anything. If done correctly, it will run through the line of traps, taking enough of his health away so he can be killed with just a few more shots. Note: This may not work in an open area because Big Daddies strafe frequently. If you have the damage increase for the crossbow, it will only take three or four bolts to kill him. Do not crouch while setting up the traps. If the Big Daddy walks another way and gets out of sight, you may need to go back to get him. If you do get him, you can crouch under the set traps. An easy way to trigger bolt traps is to pick up something with Telekinesis and drag the object through it.

    Defeating Frank Fontaine

    To defeat Frank Fontaine very fast, when you first enter the room, hit him with the tool the Little Sisters gave you. Fight him when he throws you off. Once he is back on the bed, run up and hit him again with the tool to drain his Adam. This works a lot faster due to him only having four or five jars of Adam to drain, and the fights are not very long afterwards.

    Defeating Peach Wilkins

    Once the dark cloud envelopes the icy battlefield upon which you must face Peach Wilkins, save the game, and locate the hostile turret at the end of the room when the cloud clears. Load the game, and run to it before the cloud clears, so that you can quickly freeze or shock it. Then, hack it so it shoots your enemies. Crouch down by the area to your right when facing the turret. There are a few barriers here to protect you from enemy fire. However, to avoid damage by Wilkins’ grenades, keep Telekinesis as your active Plasmid. He will avoid the turret’s fire, but as long as you stay behind the barriers by the turret he will stay at a safe distance. This gives you time to calmly return his grenades using Telekinesis until he dies. The turret will take out most of the Splicers. This method makes things much easier because it eliminates the hectic “run around and hit enemies with the wrench” strategy that is otherwise your only option. If the turret is not used as an ally, it can easily become a problem, along with the bots triggered by the security camera. By hiding near the allied turret however, you also hide from the camera’s view.

    Defeating security robots

    If you are up against a stationary security robot (RPG, etc.), use Telekenesis to grab a crate or pallet. Hold it in front of you until you can find a place to hide and know what to do next. The item you hold up will block some attacks.

    Pac-Man reference

    In the Arcadia level, you will find a place that appears to be a bar. Search around a bit, and you will see a block of cheese, followed by holes. The cheese is cut like Pac-Man himself. There are holes next to it, none of which can be gun shots. If you shoot the floor with any weapon you have, the marks will not match.

    Audio Diary locations

    The following is a list of all 122 Audio Diary locations:

    #

    Audio Diary name

    Speaker

    Location

    1

    New Year’s Eve Alone Diane McClintock Kashmir Bottom Floor on top of table

    2

    Hole in the Bathroom Wall Steve Barker Kashmir Restaurant in the “Dames” bathroom

    3

    Released Today Diane McClintock Medical Pavilion Foyer on the reception desk

    4

    Adam’s Changes Steinman Emergency Access on the desk

    5

    Higher Standards Steinman Medical Pavilion Foyer near entrance on wall

    6

    Parasite Expectations Andrew Ryan Medical Pavilion Foyer near surgery on desk

    7

    Limits of Imagination Steinman Medical Pavilion Foyer by Eternal Flame’s wall

    8

    Love for Science Tenenbaum Medical Pavilion Foyer near health station

    9

    Vandalism Andrew Ryan Medical Pavilion Foyer near vending machines

    10

    Freezing Pipes McDonagh Medical Pavilion Foyer near bottom of stairs

    11

    Surgery’s Picasso Steinman Eternal Flame entrance near memorial

    12

    Enrage Trial Suchong Kure All corner of main room

    13

    Plasmids are the Paint Suchong Painless Dental desk in the corner

    14

    Useless Experiments Tenenbaum Dandy Dental floor near entrance

    15

    Testing Telekinesis Suchong Dandy Dental on the floor by Gatherer’s Garden

    16

    Symmetry Steinman Surgery Foyer wall by debris pile

    17

    Aphrodite Waking Steinman Surgery desk in northern OR

    18

    Not What She Wanted Steinman Surgery in the corpse on table the doctor worked on

    19

    Gatherer’s Vulnerability Steinman Lounge on the floor by Gatherer’s Garden

    20

    Bathysphere Keys Sullivan Lower Wharf under south end of the boardwalk

    21

    Timmy H. Interrogation Sullivan Lower Wharf in the water of the interrogation room

    22

    Fontaine Must Go Andrew Ryan Lower Wharf crawl under the metal grating by the pipes

    23

    Finding the Sea Slug Tenenbaum Upper Wharf table by the stairwell entrance

    24

    Masha Come Home Marista Lutz Upper Wharf floor by Little Sister

    25

    Picked Up Timmy H Sullivan Upper Wharf near Little Sister in the corpse

    26

    Watch Fontaine Andrew Ryan Upper Wharf next to the Circus of values machine

    27

    Have My Badge Sullivan Wharfmaster’s Office on desk

    28

    Adam Discovery Tenenbaum Upper Wharf in crate below the wharfmaster’s office

    29

    Eden Leaking McDonagh Upper Wharf hallway going towards Jet Postal

    30

    Fontaine’s Smugglers Tenenbaum Jet Postal bench in glass tube

    31

    Death Penalty in Rapture Andrew Ryan Jet Postal desk by vending machine

    32

    Smuggling Ring Sullivan Fighting McDonagh center bar table

    33

    Working Late Again Andrew Ryan Fighting McDonagh window bar table

    34

    Rapture Changing McDonagh Fighting McDonagh desk in basement office

    35

    Meeting Ryan McDonagh Fighting McDonagh crawl through the water filled ventilation shaft towards the Gene Bank

    36

    Arresting Fontaine McDonagh Fighting McDonagh room #6 upstairs

    37

    Saw Masha Today Marista Lutz Fighting McDonagh room #7 upstairs

    38

    Putting the Screws On Peach Wilkins Freezer Bottom Floor next to safe

    39

    Meeting With Fontaine Peach Wilkins Storage Cave ground by crates

    40

    Kraut Scientist Frank Fontaine Control Room Lower Floor in locked storage cave

    41

    Offered a Deal Peach Wilkins Submarine Bay on dock towards Arcadia

    42

    Seeing Ghosts McDonagh Tea Garden floor left of entrance

    43

    Mass Producting Adam Tenenbaum Tea Garden floor near chairs

    44

    Big Night Out Dieter Sonnekalb Tea Garden floor near ghost bench

    45

    Arcadia Closed Langford Tea Garden desk near Gene Bank

    46

    The Market is Patient Andrew Ryan Waterfall Grottos bench near U-Invent

    47

    Early Tests Promising Langford Waterfall Grottos near water wheel

    48

    Offering a Better Product Andrew Ryan Waterfall Grottos near water wheel

    49

    Heroes and Criminals Diane McClintock Waterfall Grottos in locked machinery room

    50

    Shouldn’t Have Come Mariska Lutz Lower Rolling Hills bench near stairs

    51

    The Saturnine Langford Lower Rolling Hills cave behind waterfall

    52

    Arcadia and Oxygen Langford Tree Farm near crate at entrance

    53

    What Won’t They Steal Langford Research Laboratories near entrance

    54

    Teaching an Old Hound Langford Research Laboratories table in second room

    55

    Lazarus Vector Langford Langford’s Office in Julie Langford’s body

    56

    Lazarus Vector Formula Langford Langford’s Office in Julie’s wall safe

    57

    Maternal Instinct Tenenbaum Tree Farm on the steps towards Farmer’s Market

    58

    Bee Enzyme Tasha Denu Farmers Market ground near pneumo tube

    59

    First Encounter Andrew Ryan Farmers Market near Bouncer corpse

    60

    Hatred Tenenbaum Farmers Market lower storage room desk

    61

    Desperate Times Andrew Ryan Farmers Market near freezer crawlspace

    62

    Pulling Together Andrew Ryan Farmers Market on meat market counter

    63

    Water in Wine Pierre Gobbi Farmers Market near winery sign

    64

    Adam Explained Tenenbaum Silverwing Apiary near entrance counter

    65

    Functional Children Tenenbaum Winery on the back table

    66

    The Great Chain Andrew Ryan Arcadia Metro Station bench right of entrance

    67

    Musical Insult Sander Cohen Fleet Hall Theatre storage room near guitar

    68

    The Doubters Sander Cohen Cohen’s Collection downstairs table

    69

    Come to the Record Store Cobb Southern Mall on table outside of the restroom

    70

    The Wild Bunny Sander Cohen Sophia Salon in closet behind counter

    71

    Artist’s Feud Sullivan Cocktail Lounge above the bar safe

    72

    Fancy Cigarettes Albert Milonakis Le Marquis D’Epogue downstairs near corpse

    73

    The Iceman Cometh Martin Finnegan Frozen Tunnel left of entrance hall

    74

    Stood Up Again Diane McClintock Upper Atrium top of stairs near Fleet Hall’s entrance

    75

    Guns Blazing McDonagh Robertson’s Tobaccoria table near entrance

    76

    Pregnancy Jasmine Jolene Eve’s Garden under bed behind stage

    77

    It’s All Grift Hector Rodriguez Eve’s Garden on the bar

    78

    Fontaine’s Army McDonagh Sir-Prize left of stairs in crate

    79

    Bumb Culpepper? Sullivan Pharoah’s Fortune on pool table upstairs

    80

    Ryan’s Stableboy Anna Culpepper Rapture Records behind entrance counter

    81

    Requiem for Andrew Ryan Sander Cohen Projection Booth on office table

    82

    Ryan Takes F Futuristics McDonagh Hephaestus Bathysphere St. crate near the Circus of Values machine

    83

    Scooping the Gate Kyburz Outside Ryan’s Office near the Circus of Values machine

    84

    Stopping Ryan McDonagh Ryan’s Office first corpse on right

    85

    Going to Heat Loss Anya Andersdotter Outside Ryan’s Office forth corpse on right

    86

    A Man or a Parasite Andrew Ryan Hephaestus Core desk outside of bunks

    87

    Fontaine’s Legacy McDonagh Hephaestus Core near Vita-Chamber on the walkway

    88

    Assassin Anya Andersdotter Hephaestus Core near Gatherer’s Garden

    89

    Kyburz Door Code Pablo Navarro Heat Loss Monitoring floor in the corner

    90

    Genetic Arms Race McDonagh Lower Heat Loss Monitoring on desk in flooded area

    91

    Getting a Break Pablo Navarro Lower Heat Loss Monitoring on desk near tonic

    92

    Impossible Anywhere Else Andrew Ryan Hephaestus Core desk at bottom walkway

    93

    Running Short on R-34s Pablo Navarro Hephaestus Core desk outside the Workshops entrance

    94

    Device Almost Finished Kyburz Lower Workshops office desk at bottom of the stairs

    95

    Great Chain Moves Slowly Andrew Ryan Kyburz’s Office desk in back of room

    96

    The Dream Kyburz Lower Workshops corpse in middle of room

    97

    Assembling the Bomb Kyburz Lower Workshops secret crawlspace desk

    98

    Market Maintenance Code Pablo Navarro Lower Workshops crawlspace under stairs

    99

    The Vita Chamber Suchong Control Room desk left of entrance

    100

    Mind Control Test Suchong Control Room on table beneath photos

    101

    Baby Status Suchong Control Room on table beneath photos

    102

    Mozart of Genetics Suchong Olympus Heights Bistro Square snack bar

    103

    Artist Woman Sullivan Culpepper’s Apartment main room’s corner table

    104

    Fontaine’s Homan Jukebox Suchong Suchong’s Apartment on floor in south room

    105

    Mind Control Antidote Suchong Suchong’s Apartment on desk next to tonic

    106

    Fontaine’s Breakup Paparazzi Mercury Suites near U-Invent machine on the walkway

    107

    Sad Saps Frank Fontaine Fontaine’s Apartment coffee table near cigars

    108

    What’s Happening Here? Diane McClintock Apollo Square on the ground near Circus of Values

    109

    Atlas Lives Diane McClintock Apollo Square near Gatherer’s Garden

    110

    Protection Bond Suchong Artemis Suites Suchong’s office floor

    111

    Meeting Atlas Diane McClintock Hestia Chambers right of entrance

    112

    The Longest Con Frank Fontaine Atlas’ Headquarters on desk next of tonic

    113

    Today’s Raid Diane McClintock Atlas’ Headquarters in corpse near the safe

    114

    Changing Employers Suchong Main Hall melt the ice, enter the closet upstairs, search the trash can

    115

    Why Just Girls? Tenenbaum Atrium Balcony on desk in second floor of orphanage

    116

    Extra Munitions Suchong Plasmid Prototyping ground near RPG turret

    117

    Marketing Gold Andrew Ryan Test Subject Storage on machine in right part of room near water

    118

    Missing Boots Suchong Candidate Conversion Area desk in back of room

    119

    Protector Smell Suchong Suit Assembly machinery 2nd floor SW

    120

    Protecting Little Ones Suchong Suit Assembly desk 2nd floor SE room

    121

    Mistakes Andrew Ryan Suit Assembly near the Gene Bank

    122

    Cheap Son of a Bitch Suchong Suchong’s small storage area desk

    28
    Sep

    Review:Scratches (PC)