Archive for October 12th, 2007

12
Oct

Developers doubtful about Wii

Ever since Wii came along, developers have been shunning out one game after another and they have all been hits, owing it to the popularity of the interactivity factor of Wii. However, lately that popularity is decreasing along with the number of titles coming out on the console and despite nintento insisting that they can hardly keep up with the demand for the console,developers have started being nervous about making new Wii games. Several newspapers have been researching the demand for Wii in recent times and several developers seem to be claiming that the only benefit gained from Wii’s success was aimed at nintendo, and its ability to predict demand for the console. Developers have been thinking along the lines that put Wii into the position of being a fad that wil fade away in time along with other consoles that didnt make it, whereas others have been listing Wii in the category of one of them ost successful consoles of all time. Only time will tell the fate of the infamous Wii and its advantages and disadvantages. 

12
Oct

NFS ProStreet - new customisation features

Electronic Arts’s world famous title, Need of Speed has been famous for years because of tis customisation options, such as the paint and vinyl options, as well as the renowned Autosculp features. The latest in the series of excelled NFS titles making headway is to be Need for Speed ProStreet, which is said to follow in the footsteps of its predecessors and have the most robust option set available yet. EA has also gone as far as  to offer an online version of the blueprint version on the official need for speed website, www.needforspeed.com,  where players can tweak and customise their rides that can then be downloaded into the game once its available. If it comes to pass, this will be one of the most promising features provided by any game as of yet, and players will be able to tweak and build cars for as long as they want before trying them out on Race Day.




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