21
Aug
07

Review: Stronghold Legends

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Hot off the presses the latest release Stronghold Legends promises to continue its predecessor’s legacy. The game begins with quite an artistic and eye-catching loading image followed by a short but to the point introduction movie depicting the story of The Sword and Stone and King Arthur. The plot of the game narrates the original story of Arthur with a little twist. The game takes after its ancestors the Stronghold’s previous titles in the gameplay manner. The main menu has an impressive background of a snarling and roaring dragon, which heightens the anticipation. A nifty tutorial teaches all basics, which ensures a smooth starting. The game starts with a keep around which a stockpile and granary is built for storing and stockpiling resources such as food wood and stone. The main objective is to create a castle containing all the equipment required to build a massive army on order to conquer new lands and defend the existing ones. One gets to choose from three almost identical kingdoms the icy kingdom of Sigfried in Germany, King Arthur’s kingdom with his fabled knights and the evil Vlad the Impaler a.k.a. Dracula. Only different for the handful of creatures they spawn it’s almost the same experience playing with any of them. One encounters many famous historical personalities such as Merlin and the Knights of the Round Table, Count Dracula and Siegfried along the story. The game has several heroes such as Merlin, the Knights of the Round Table and Dracula. While Merlin can summon a powerful lightening ball that electrocutes all fiends in the region, King Arthur can summon a group of magical knights. Taxes imposed upon the peasants, which feed the castle treasury. Higher taxes will result in decrease in honor and popularity of the castle so the player is required to create harmony between the two utilities, rise in taxes should be countered by extra rations of food and vice versa. Honor gives the player an option to create special units, while popularity determines the current peasant population and those want to come to the kingdom. The militia units are quite well balanced, each having unique advantages and disadvantages. The game just as promised has delivered legendary creatures like the cackling witches on their broomsticks, the powerful dragons with their fiery breath, etc. The graphics have been tweaked up in comparison to the last engine, which used to have trouble rendering multiple units let alone an army; this engine however easily displays battalions of soldiers numbering in hundreds all together and with individual details. The ambience of the game is quite enjoyable, short and musical soundtracks with a medieval age ring to it blend in excellently with the game. The people are responsive and active providing salutations, complaints and even opinions about the governing of the kingdom. The narrator constantly warns the player of oncoming attacks and problems faced by the peasants in the castle. All in all Stronghold Legends is a decent game which some good, to the point, entertaining missions, good voice-overs and some of the best medieval atmospheres in a computer game.

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1 Response to “Review: Stronghold Legends”


  1. 1 Beverley Knight Dec 5th, 2007 at 6:53 pm Quote

    Hi there…Man i love reading your blog, interesting posts ! it was a great Wednesday


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